baaria chaudhary

the last star system

The Last Star System is an exploration of a galactic amusement park located at the corner of the universe. The Last Star System explores the vast unknown of space, by populating the emptiness with an absurdist representation of planets, interstellar travel, and the role of humanity in the larger scheme of the lifetime of our universe. The player flies through the star system, interacts with objects on each surface, and receives information on the habitability of the worlds. The enormity of the universe provides fodder for creativity and with Virtual Reality the player is transported into the minds of the artists. We explore how objects in our everyday environment can be removed from their functionality. Taken to one extreme, cannot a Magic 8 Ball planet exist in reality? Cannot Campbell soup cans attack from the sky?

  • collaborators: marjorie wang
  • tools: unity3d, c#, htc vive
  • made for: unity vision awards
  • project date: march 2017

Demo video of current experience.
Project 01a
In the beginning scene, the player is in a space capsule, being welcomed to Last Star System, an amusement park located at the corner of the galaxy. .
Project 01b
On Karazyna Desert, located at the surface of Star System 45492's stormy sun, the player explores the planet by teleporting around in search of a souvenir.
Project 01c
In Handy Cove, an eerily creepy cave of leering, gesturing hands, the player must knock down the hands with a machete and retrieve their commemorative keychain.